package com.aionengine.gameserver;

/**
 * Superclass of GameServer errors.
 * <p/>
 * Created on: 13.07.2009 16:47:25
 *
 * @author Aquanox
 */
public class GameServerError extends Error {

    private static final long serialVersionUID = -7445873741878754767L;

    /**
     * Constructs a new error with <code>null</code> as its detail message. The cause is not initialized, and may
     * subsequently be initialized by a call to {@link #initCause}.
     */
    public GameServerError() {
    }

    /**
     * Constructs a new error with the specified cause and a detail message of
     * <tt>(cause==null ? null : cause.toString())</tt> (which typically contains the class and detail message of
     * <tt>cause</tt>). This constructor is useful for errors that are little more than wrappers for other throwables.
     *
     * @param cause the cause (which is saved for later retrieval by the {@link #getCause()} method). (A <tt>null</tt> value
     *              is permitted, and indicates that the cause is nonexistent or unknown.)
     * @since 1.4
     */
    public GameServerError(Throwable cause) {
        super(cause);
    }

    /**
     * Constructs a new error with the specified detail message. The cause is not initialized, and may subsequently be
     * initialized by a call to {@link #initCause}.
     *
     * @param message the detail message. The detail message is saved for later retrieval by the {@link #getMessage()} method.
     */
    public GameServerError(String message) {
        super(message);
    }

    /**
     * Constructs a new error with the specified detail message and cause.
     * <p/>
     * Note that the detail message associated with <code>cause</code> is <i>not</i> automatically incorporated in this
     * error's detail message.
     *
     * @param message the detail message (which is saved for later retrieval by the {@link #getMessage()} method).
     * @param cause   the cause (which is saved for later retrieval by the {@link #getCause()} method). (A <tt>null</tt> value
     *                is permitted, and indicates that the cause is nonexistent or unknown.)
     * @since 1.4
     */
    public GameServerError(String message, Throwable cause) {
        super(message, cause);
    }
}
